Game
GodSpace Galactic 2
11 years ago

Day/Night Atmosphere and Procedural Sun Corona


In line with my recent updates to the water shader, I reworked the atmosphere shader to be lit, leading to visible day/night overall, instead of just the ground. I still need to update the volumetric clouds to be lit too, but one step at a time haha.

5d0c24c56207f.png

I also changed the star corona from a slightly animated sprite to a proper noise driven shader that gives a lot of life and panache to stars:

5d0c24c87e4f2.png

I’m working on an update to the resource system that will allow player control of object size, mass, resources (iron, water, oxygen, hydrogen, etc.), either manually, or setting a multiplier for the automatic formulas. I’ll also be taking the oportunity to rework the collision manager to allow asteroids to become planets once they’ve gained enough mass. Stay tuned!



8 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

An infected room from the second part of Cybel ! Are you up for some cleansing?

Colorful Fox

Happy Late Easter!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100