Dragon Ball Z: Legend of Z RPG
Download, extract, copy saves to game folder. (Saves labeled as “Save##.lsd” and “Save##.dyn”)
https://gamejolt.com/games/dragon-ball-z-legend-of-z-rpg/145494
Additions/Adjustments:
-Battle/ATB mode tip added before going to find Gohan in beginning of game. Despite being right under controls in "!!READ!...." text file, not many are aware that the battle mode can be changed in character menu (ACTIVE/WAIT). ACTIVE is default and you may switch to WAIT for calmer pace battling
-Monster gold across all sagas increased a bit
-Rare Material Coin now sells for 1600 gold, from 1500
-How to transfer saves in "!!READ!...." text file, if not clear already
-Recoome (vs Vegeta), HP reduced a bit
-Snow/North City Mayor request from Android Saga shows in story objectives (SHIFT menu)
-Adjusted snow valley training story objective
-Enemy HP lowered a bit of Cell Saga Time Chamber training partners
-Training partners in Cell Saga Time Chamber training, now say unique message to indicate last training session
-In-game tips re-worded a bit
-Post game story reminder now tells you to roam around and wait for post-Z content to start
Fixes:
-Bulma message/Return of Frieza cutscene error for EasyRpg/mobile players. Beerus planet scene removed for mobile players. (Set game type to 'mobile' in SHIFT menu to get the fix)
-EXP gain/level ups from story are properly scaled for Goku & some other characters to match the higher exp curve adjustment from v3.0.3. (Goku won't be under-leveled)
-Not being able to use ESC at exit star/pentagram locations to Other World/Hell (Buu saga/Post-Z)
-Post-Z Gohan costumes giving him more/less stats when revert to base
-Possible gameover: Piccolo, Gohan, Krillin vs Garlic Jr.
-Super Vegeta can no longer defeat Super Perfect Cell before 'SS2 Gohan saves him' event starts
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