Game
Phoenix Engine (FNAF Engine by Me)
1 month ago

Deadline for this month is to finish exporter. I'll try to finish bigger features like the secondary monitor type, now called Complex Monitors, and probably more next month.

At least 80% of Beta 1.1 should be done by the end of the year




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Phoenix Engine - September 2024 Devlog

Since it's the month of Halloween, Phoenix Engine's Discord server logo has changed. Hope you enjoy!

Happy Halloween, everybody! Someone from our community had decided to make fanart of our Halloween logo. Look how fantastic it is!

Also, I'm back from my break. I'll be working on Beta 1.1 and me and my team will be optimizing the engine. Thank you!

Small announcement

Concepts. Ik I'm reusing assets but they're really just placeholders until I start finding artists. Next post should be actual gameplay. Feedback wanted because I feel like the menu and pause menu are a bit generic and could be improved.

Important Announcement! Also, here's what the new update has to offer.

Old full-body version of Nix. Ikr

Should I start doing weekly devlogs here, by the way? Which day of the week would it be good to do them?

I'm working on an FNF Mod that is based on Fabicholas's "Shuck" remix.

The next update for Beta 1.05 will introduce Script Breakpoints, Functions, and Panorama. Panorama (available in office and monitor editors) is still in beta, with potential slowdown due to shader performance and will see improvements in future releases.