Yes, an update for Deathbound like I promised I would ages ago. Well, I don’t know if I promised me or this blog or my legion of 2 fans this update, but it’s out regardless.
Fixed and updated quite a few things which you’ll find in the full release notes below! Enjoy.
UI & Menu
Changed font in menu for clarity
Game is now playable in multiple resolutions and Full screen.
Fixed some UI resolution issues. Game should run in multiple resolutions okay now.
Removed background menu animations.
Changed font on Statistics, Leaving page and About page
Changed font and UI in game
Gameplay Tweaks & Changes
Increased Wasp Boss Movement speed and Shooting speed
Reduced hitbox size for Wasp damage. Was too easy to hit.
Increased Wasp health
Defeating Wasp Boss now gives 3000 points in reward
Added new Ground textures
Caverns have now been changed to Valley
Added rain to Valley
Increased Demonhead Boss health
Fixed Hit box for Demonhead damage (hits on eyes would sometimes not register)
Increased Demonhead movement speed
The Deep level depth algorithm decreased. Shorter dungeons.
Added new colour and Fog to the Deep
Added some enemies to the boss fight with Death.
Increased Death’s speed and health.
Defeating Death now rewards 8000 points
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