Game
Duck Thief

5 years ago

December Update! #fps #indie


Hey duckheads, just wanted to share a little progress, seeing as it's been a little while since last time. So far, I haven't done much in the way of stealth, but the action aspects are much better!


New Stuff:

  • New gadget - Grappling hook

  • New weapon - Throwable items (pencils/shurikens)

  • New enemy - Shield ducks: Run around them and hit them in the back or use penetrative weapons like grenades and flamethrowers

  • Mission objective system that gives different objectives between action/stealth

  • Crit markers are now distinguishable from regular hit markers

  • Damage Indicators - indicators now appear on screen when you are hit that shows where damage is coming from to give you better awareness when in combat


I've also done a ton behind the scenes to make it more optimised, more flexible, and easier for me to get stuff done! Also, thanks to the objectives system now being in place, I can start fully working on the first mission. Thanks for reading, and have a lovely day!

shotgun_small.gif
qcbrxx1uvhjchcdr0a.gif

#shooter #action



0 comments

Loading...

Next up

Devlog 8 - First Mission Mechanically Done!

Devlog 7 - First mission nearing completion, saving & more!

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Respect (Only TLOZ Players Will Understand)

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

Where is Spider-man?