Game
The Return to Alcatraz

5 months ago

decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.


Admittedly, I'm having a spot of trouble with it. I want to make it a natural extension of everything you learn from the game, but I don't wanna merely make it just a hard mode version of other characters.

tl;dr? game design is harddddddddddd.

Though, I'm hoping to figure it out eventually cause i want this to be the part of the game that really makes you go "Yeah, that was almost kind of cool"



0 comments

Loading...

Next up

that you peach

Fnaf fangames with scott accurate models

ohhhh shit

Fuck it we ball once more. I made an OWAA community because it'd be funny.

Join if you want to see a rock

the increase in budget (+$0) has not only allowed us to become wide, but also use gmod

Thinking of making a small expansion thing to this game next month. Nothing too big, probably just a few extra nights with some mechanics I didn't quite get to add.

Here's some test footage to keep ya situated for the time being.

first character done yippy!

hi wario

TRTA2 at a reasonable bargain? Pleasing