Next up
A sneak peak of the battle engine :]
fixed player desync! Lets gooo
while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official
Battle engine wip
Debating wether i should switch to pixel art for Dust matters Just a thought for now, but its more likely If i do switch I might reuse DRID assets idk. The Battle Background looks cool in pixel art
Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.
*slowly* adding multiplayer. This is just a testing ground, but it took me like 15 hours straight to get to this point. Still buggy... But its progress!
Battle Box Rework :]
Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.
Made a working news feed! Just place holder stuff for now. (It uses my public github repo to get the sprite and text)
2 comments