either i go with "Run/hide /punch enemies with limited punches that need to refill. and they refill faster when hidden?" or go with "real time rpg where you dodge attacks, throw punches and still have a punch recovery mechanic?" both versions you can upgrade to have more punches
if i go with rpg i'm afraid of it turning into a smash bros world of light situation
then again. if we get rid of the rpg idea, we won't get this













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