There's a new update for DELTATRAVELER out right now that adds several quality of life updates, as well as fixes a few bugs. The game is also now on two new platforms: Linux and Android.
Here's a list of most of the changes:
+ There's now support for three SAVE files.
+ Added the fail check from Undertale on the falling puzzle.
+ Downed members now autoheal for 3 turns, then are revived.
* TP Bar now doesn't remove TP when it overflows.
* Run speed no longer slows when hugging a wall.
* Taught Napstablook some manners.
* Made text skipping faster and more efficient.
* Up/Left now have direction priority over Down/Right.
* Controls can now be rebound.
* Added an Egg.
* Extra damage is dealt with Rude/Red Buster when Z is pushed after it's cast.
* Susie now gains 1 extra AT per 4 LVs.
* Sped up the SOUL Shine animation.
* A TON of file cleanup, removing most ATONEMENT and Skeletal Vengeance content, overall decreasing the filesize.
* Fixed a game-breaking bug that none of you found lol
* Fixed a bunch of typos.
* Fixed the Red Buster animation skip issue.
* Fixed enemy sliding issue.
I'd like to thank TheFamiliarScoot for helping out with this update. He's been doing a lot of work on one of the future sections.
Also, I'm trying to see if this game will be able to work on web browsers, since it's built on Unity. I can't guarantee that it'll work as well as the executable versions, but it'll be a neat experiment at least. I'll try to get that version out as soon as possible.
See y'all soon, and have a happy thanksgiving!
- Sarah
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