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DELTATRAVELER

2 years ago

DELTATRAVELER - v2.06 Patch


Hey!!!!! It's about time for a new patch, because there have been some glaring issues with the previous patch that needed fixing. Also, I made a training mode in the span of like 2-3 hours. Nonetheless, here's the change log.

== General ==

+ A training mode is unlocked when you finish all of the sections that are currently released. This mode will be updated with time.

* Bnuuy music (thanks kiwiquest)

* Repaired Kris's erroneous overworld sprites from an old version of their TSR sprite sheet.

* Updated Unity version for better model support in a future section.

* Fixed an issue with reading control settings.

* Fixed an issue with reading old config settings from v1.00.

* Reverted a player collision change.

* Resetting controls to default should now work.

* Fixed item selections rolling over to a blank item if items were previously used per turn

== Section 1 ==

* Fixed Toriel's glasses.

== Section 2 ==

* Fixed an issue with Coil Snake

* Added an extra collider to the Hint Stand to fix a weird layering bug

* Made a low graphics battle background more accurate to the normal one

* Fixed a rendering error related to the fight listed above

* I think the punch card became more unstable guys

* Updated Hue's credits sprites.

== Hard Mode ==

* Fixed the Game Over screen not changing to the Undertale version in Hard Mode

* Updated Dess's soundbyte

Sorry about this being all that we have to show in like... 2 months. But we are busy with something else DELTATRAVELER related, as well as dealing with university-related activities in the background, so apologies. Regardless, I hope to see y'all again soon-ish.

- Sarah

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