Game
DELTATRAVELER

2 years ago

DELTATRAVELER - v2.08 Patch


Yeah, that seems about right. Luckily, this wasn't exactly a broken update with a bunch of crashes, like how v2 was when it first released.

Here's the list of changes:


General

* Fixed Punch Card not working properly.

* Fixed main menu being openable if destroyed with the directive of not allowing player movement.

* Fixed issue with battle selections not allowing movement frame 1.

* Fixed checkpoint position not being reset when a new checkpoint is set.

Section 1 / Hard Mode

* Added and changed some Toriel call dialogue.

* Made a few more things in hard mode match the UI flavor.

* The Snowdin foreground trees now use a more accurate sprite.

* Fixed color issue with fading neon player sprites.

* Vegetoid and Parsnik no longer spawn green bullets if killed immediately after choosing "Dinner."

* Fixed issue with Final Froggit NPC turning into regular Froggit when talking to it.

Section 2

* Fixed player dying when Porky is defeated if Kris is down and Paula is up.


Good thing is that if we DO need to make another v2 patch, I have a system set up to where it won't take away from v3 development. So any future v2 version literally only takes like 30-45 minutes to compile and release.

As always, be sure to let us know of any issues. Enjoy!

- Sarah

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