Y'know, it wouldn't be a proper game launch without some issues. So this patch addresses some issues that have come up within the past 24 hours of v3 being out.
Here's the list of changes:
General
* The training mode state is reset when exiting.
* Extended the bullet board hitboxes to try to fix some issues related to the SOUL escaping the bullet board.
* Fixed Punch Card.
* Attack buffs should now be reset when you return to the title screen mid-fight.
Section 1 / Hard Mode
* Fixed a formatting issue that has been in the game for 2 years.
Section 3
* Fixed an inaccuracy in the waterfall flower room.
* The waterfall flower room now has an action SOUL path.
* Ice Cap can no longer be spared when HP is reduced.
* The section 3 boss now has variable HP depending on LV.
* Attempted to fix an issue where the section 3 boss would dodge attacks forever.
* Fixed an issue with the post feral chilldrake cutscene involving QC.
* Feral Chilldrake now has the special ACT that Feral Snowdrake has.
* Fixed an issue where End Flowey's iteration flag wouldn't be reset when someone coming from v2 encounters End Flowey. (if you already talked to end flowey you're doomed)
* Susie now has unique dialogue for trying to equip a weapon when she has none.
* Fixed a sign not appearing behind a flash of white.
As always, be sure to let us know of any issues. Enjoy!
- Sarah
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