11/8/17
Demos for windows and android updated! I redid the first mission to make it more fun and challenging to play, reduced the number of ships that need to be loaded, but increased the speed in stages that the ships get loaded. Perfected the end mission by tweaking and adding more special effects to the graphics, and added auto filling of the captain’s log at various points in the game and upon mission completions. You can still add your own pages to the book by pressing the ENTER/B button. Still working on the book for the android version as yet another bug in gamemaker: studio rears it’s ugly head, The workaround for this is horrendous so it will take awhile to implement it. Also still working on the mission end cut scenes, I want them to look great so I’m taking my time on them.
Next up
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Some Shadow boss fight gameplay 👾
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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