So… It’s been a while since I updated. Mostly because of personal stuff I wont discuss. Anyways, Here is the demo. I’ve been experimenting with game makers limited capability when it comes to 3D but changing the game to 3D
makes it more fun to develop. On the topic of the story, I’ve been thinking that the game must have two characters with different personalities and reasons to escape from the haunted prison. The idea is that the player controls one character and then when the story of the first is concluded you control the second one. Other ideas floating around my head are that the second character’s perspective is in first person, like an fps. Also, the game could have cinematic elements, easter eggs etc. Still not sure about that at the moment. The demo has been published and can be downloaded(it’s only 5mb). Hope you enjoy it! Seeya!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Some Shadow boss fight gameplay 👾
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Double Rainbow!!!
New Teasers!
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










2 comments