So… It’s been a while since I updated. Mostly because of personal stuff I wont discuss. Anyways, Here is the demo. I’ve been experimenting with game makers limited capability when it comes to 3D but changing the game to 3D
makes it more fun to develop. On the topic of the story, I’ve been thinking that the game must have two characters with different personalities and reasons to escape from the haunted prison. The idea is that the player controls one character and then when the story of the first is concluded you control the second one. Other ideas floating around my head are that the second character’s perspective is in first person, like an fps. Also, the game could have cinematic elements, easter eggs etc. Still not sure about that at the moment. The demo has been published and can be downloaded(it’s only 5mb). Hope you enjoy it! Seeya!
Next up
art comission.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Made my first ever animation.
I did this on my 3DS ^^ #Kirby
it happens
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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