So… It’s been a while since I updated. Mostly because of personal stuff I wont discuss. Anyways, Here is the demo. I’ve been experimenting with game makers limited capability when it comes to 3D but changing the game to 3D
makes it more fun to develop. On the topic of the story, I’ve been thinking that the game must have two characters with different personalities and reasons to escape from the haunted prison. The idea is that the player controls one character and then when the story of the first is concluded you control the second one. Other ideas floating around my head are that the second character’s perspective is in first person, like an fps. Also, the game could have cinematic elements, easter eggs etc. Still not sure about that at the moment. The demo has been published and can be downloaded(it’s only 5mb). Hope you enjoy it! Seeya!
Next up
art comission.
Chiaki Nanami!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Why walk when you can jump?
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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