Okay, so… There were a lot of problems with the demo.
One of them being that some music played in areas that a different song was supposed to play.
For instance, the third boss theme played in the second boss fight.
I’m working on fixing this, all of this.
This involves changing the sound engine. The old one that I used (Caster) was for GameMaker 8, and has been made obsolete with GameMaker: Studio, because GM:S can actually play ogg files flawlessly.
But the game should be released soon. I hope…
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regular exercise is key for healthy wings.
Try it out!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
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