Okay, so… There were a lot of problems with the demo.
One of them being that some music played in areas that a different song was supposed to play.
For instance, the third boss theme played in the second boss fight.
I’m working on fixing this, all of this.
This involves changing the sound engine. The old one that I used (Caster) was for GameMaker 8, and has been made obsolete with GameMaker: Studio, because GM:S can actually play ogg files flawlessly.
But the game should be released soon. I hope…
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
The whole squad is here!
Interested? Follow me!
Strange Umbrella
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!
My D&D art for my family so far (WIP if you couldn't tell)
Some Shadow boss fight gameplay 👾
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames










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