Game
DALegacy: Goliath's Requiem - A DAGames Fangame
4 years ago

Demo Update 0.1.1


Just wanted to say firsthand - thanks to all the folks on Twitter and on the DA Server for their wonderful words and feedback to the demo thus far! It makes me so glad that everyone has been enjoying this small taste of what to expect!

And with the feedback I've been given, I've added a few things to potentially make the game more accessible to others - as well as a few tweaks to ensure a more comfortable experience.

Patch Notes: (Key: +=Additions, -=Removals, ~=Tweaks)

+ Added a Volume Toggle feature by pressing +/-

+ Added a Pause feature

  • Side Note - the pause feature is still sorta being figured out for controllers, so in the meantime - if you want to unpause the game while using a controller, just press any key on the keyboard. This will hopefully be figured out in due time!

+ Enabled the ability to change the resolution by increasing and decreasing the window size

  • Side Note - This may cause the game to run slower according to Clickteam, so if there are any issues, please let me know and I'll try my best to find a better alternative

~ Changed some sound effects for enemy hits

~ Balanced Health for Enemies

  • The Hollowed - 3>2

  • Dimetrix Sentinal - 5>4

  • Claustronoctus - 100>50

If you have any feedback for the demo, please feel free to put a comment or hit me up on my Twitter! (UUPDirector)

Thanks, and hope you all have fun!



0 comments

Loading...

Next up

Here it is

The Main Artwork for DALegacy: Goliath's Requiem, courtesy of JRaijin

Before Goliath's Requiem reaches it's end, I urge you all to read. This is important.

Soundtrack Report

Main Story Soundtrack Fully Uploaded! + Side-Quest Update

Panateropta Reveal

Status Report 2

Status Report 3