Changelog:
Fixed a bug that caused the skill check to be considered correct sometimes even if it wasn't.
Fixed spelling mistakes.
Bonnie will now notice the player 3 TIMES SLOWER than before across all difficulty during encounters.
Noise will now alert Bonnie much less often and is more forgiving even if you fail completely.
Skill check speed has been made easier across all difficulties.
Thanks to everyone who's been giving feedback in the comments, including FusionZGamer through his video. He had quite a bad experience in the game but was still a gentleman about it.
Your issues have been addressed, you didn't have time to react when you opened your eyes, now you do.
Bonnie attacked to often, now he needs more noise and is a bit more predictable.
The explanation is still pretty shitty to be honest but be able to change it completely until the final release, when it'll no longer be a boring wall of text.
For future patches of the demo here's some stuff I'm going to add:
Bonnie will have a new position all the way to the right.
The menu will be optimized so that the whole demo takes a lot less space.
The screen that showcases the trailer will be further improved.
I hope this helps those of you who had issues and the demo becomes a much smoother experience for you guys. If any issues arise, leave a comment and I'll do my best to fix them TODAY.














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