Game
Five Nights at F***boy's q.e.d.
11 months ago

Demo update 1.1.2.


  • Fixed a variety of bugs related to trophy implementation.

  • Treasure hunting leaderboards now reflect time bonus.

  • Fixed a variety of bugs related to the Help menu being accessible at inappropriate times, vanishing, or creating other unwanted/erratic behavior.

  • Fixed a variety of bugs related to the idle dialogue system (Grave robbery quips, Goron City refusal dialogue, cutting grass) that could result in "sticky" text that persisted until the game was reloaded.

  • Removed visible number stats in a handful of places.

  • Fixed a tiling error in the Graveyard.

  • Fixed a bug where Toy Freddy's target for Tophat Bounce could be erroneously redirected if a Timber Testicle is dodged.

  • Fixed Wooden Fuck's evasion boost lasting for two turns instead of one.

  • Many minor balance changes.

  • Bastard now cannot scurry away if paralyzed, asleep, or confused.

  • Added a scriptlet that should help with silent crashes, especially those after battle.

  • Added a scriptlet that makes F12 create an entirely new instance of the game executable. This should prevent stack crashes.

  • Added a scriptlet that disables Alt-Enter.

  • Changed one of Toy Freddy's lines in the final room.

  • Added a small easter egg.

  • Adjusted Readme.txt to elaborate further upon certain details, as well as to address feedback.

This will be the final demo update unless something major and game-breaking is discovered.

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