Game
Bunny Breeding Simulator
9 years ago

Demo v0.0.7 Released!


Updates:

  • Reworked the backgrounds (a.k.a. renovating).

  • Reworked all of the navigation signs.

  • Implemented hidden stats for calculating the outcome of the fighting pit.

  • Some of the mutations boost combat skills.

  • Rabbits get slightly stronger when they win fights, but can still be unlucky and get killed.

  • New sexy logo (Super “Oh Yeeah”-edition).

Future:

  • Update the menu buttons, since they look horrible.

  • Add shadows to the rabbits and signs.

  • Make some smaller changes to improve the signs and also add sound when interacting with them

  • Move the signs to a more logical sequence.

  • Implement more music.

After this we will evaluate the graphics of the rabbits and then turn our attention to new features.



0 comments

Loading...

Next up

Yeah, we're really heading places!

And so on, and so forth.

We're making abominations, and we lööööve it!

FEEDBACK TIME! Which version of the logo do you prefer?

New logo unveiled!

The initial rooms of the game!

End of day 2 This is getting out of hand! But it’s sooo fun! More freak mutations as well as optimization and additional sound effects tomorrow!

Some new, pretty visuals! _The state of the graphics in demo version 0.0.8._

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-