Game
Call for Adventure
11 years ago

Demo V0.1 Released!


After messing around with what the game was gonna be, I finally started up on a demo. This is as limited as a demo could get in my opinion, and there’s very few functions, but they all work.

Words on Mac Port

There will most definitely be a mac port if I can manage, and I’m talking about it because I know a lot of people ask for ports on Mac, but as far as demos go, Mac OSX will not get the demo versions of the game. Once the game is released, I’ll immediately start working on the Mac ports, and if they go well, I will release the Mac port. Linux.. most likely not.



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

What you all think

The whole squad is here!

Interested? Follow me!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Szayel Aporro Granz - Bleach

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100