Game
Call for Adventure
11 years ago

Demo V0.1 Released!


After messing around with what the game was gonna be, I finally started up on a demo. This is as limited as a demo could get in my opinion, and there’s very few functions, but they all work.

Words on Mac Port

There will most definitely be a mac port if I can manage, and I’m talking about it because I know a lot of people ask for ports on Mac, but as far as demos go, Mac OSX will not get the demo versions of the game. Once the game is released, I’ll immediately start working on the Mac ports, and if they go well, I will release the Mac port. Linux.. most likely not.



0 comments

Loading...

Next up

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Showing off player 2 😎

What do you think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Cash Banooca

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100