Mechanics:
The length of the multiplayer mode is more dynamic. The tails grows faster according to the number of players alive. This should make 1 v 1 situations less drawn out.
For now the enemies have boar heads that are more in line with the rest of the characters, compared to the skulls used previously.
Menus:
Now you can use game pads, mouse and keyboard to navigate menus and they are entirely interchangeable.
New images and updated descriptions for the different game modes.
Added a credits menu with links to our social media.
Graphics:
Amped-up the visual effects for:
The explosion when players die.
The sparks when teleport gets back off cool down.
The glow when teleport is off cool down.
Audio:
Added one additional menu-music track.
Added music for the credits.
Added sounds for interacting with the menu.
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