Game
Cosmic Kites
9 years ago

Demo v161123 (0.3.0)


Mechanics:

  • The length of the multiplayer mode is more dynamic. The tails grows faster according to the number of players alive. This should make 1 v 1 situations less drawn out.

  • For now the enemies have boar heads that are more in line with the rest of the characters, compared to the skulls used previously.

Menus:

  • Now you can use game pads, mouse and keyboard to navigate menus and they are entirely interchangeable.

  • New images and updated descriptions for the different game modes.

  • Added a credits menu with links to our social media.

Graphics:
Amped-up the visual effects for:

  • The explosion when players die.

  • The sparks when teleport gets back off cool down.

  • The glow when teleport is off cool down.

Audio:

  • Added one additional menu-music track.

  • Added music for the credits.

  • Added sounds for interacting with the menu.



0 comments

Loading...

Next up

New playable characters!

New offensive/defensive power-up! Yesterday we implemented a new shield power-up that protects you from enemies and projectiles - and can be used to ram opponents and obstacles without getting you killed in the process.

We are under attack!

Have a good Boi

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

brung back my old oc plus a new one

...they don`t have names yet tho

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!