After a lot of work, the next version is almost complete to be released. I’ve spent a long time fixing glitches and improving performance, as well as improving the menu. Now I only need to add another game mode and adjust the save system to release the game, but this new mode may cost some time, it’ll require a very good structured AI to work, but with lucky it’ll not take so much time. If everything goes well I may release the new version in this week.
[IMPORTANT] While I was testing the game here after some changes it started to lag a lot, I’ve spend a lot of time trying to fix it, and now it seems to be fixed (the fps seems to be even better actually), but I don’t know the impact that it will have in other computers. With luck it’ll not cause any problems. Game Maker is very unstable, sometimes it stops working properly with no reason, I hope it don’t give me any more problems.
Many things have been added to the game, so the probability of someone find a glitch may be high, all the glitches that I found until now seem to be fixed.
Also, this version was specially made to celebrate Riskrim for hitting 100000 subscribers, he’ll receive a early access version when this version is finished. I’ll upload the game once he have played it.
0 comments