Hey guys, what’s up? I’ve been thinking about my development road map for this game, and while I’m doing some pretty good progress, I’m also thinking of eventually substituting the current playable alpha with a proper demo featuring all the changes I’ve implemented thus far.
I’d like to have something that will closely resemble the final product and truth being told, I consider the current public build to be grossly obsolete; it only primitively represents the original concept. As it currently stands, .defrag is almost an entirely different beast.
Some of the dialogue has been revised multiple times (I’m still editing it as we speak), there’s new content and graphics, revamped maps and free exploration, among other smaller details such a custom game icon and in-game font. I might throw in a custom menu UI as a stretch goal, but that’s far from a priority right now.
There’s much to look forward to, honestly, so I’d like to make sure a proper demo version reflects all this incredible development journey I’ve been carrying over the years. The version number will likely be reset to 1.0 upon release, for the past versions no longer represent my current vision for the concept as a whole.
As for the release when, you’ll just have to wait for the moment I’ll substitute the public alpha with the actual demo. Hopefully before the end of 2018, but no promises there.
So, stay tuned, thanks for reading and feel free to join my Discord if you’d like to get in touch about anything (feedback, sharing, or just have a chat!)
https://discord.gg/KM44KY5
1 comment