Game
10 Sec Rush: Speedrun
3 years ago

Depending on school and all I'll probably continue posting smaller devlogs throughout the year, but even that I can't be sure of since I tend to be very forgetful. I guarantee the game will be finished by the end of this year however, so stay tuned !!




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Happy new year!! My current plan is to release Second Rush during this year, so that's exciting! I'll be trying to post more dev updates here too as a resolution + expanding the team. I hope your year has been great and that this one will be just as good!

Glitches! Unlike normal enemies they're completely indestructible and kill you upon any contact. They also glitch out your timer completely and cling to walls and ceilings. They act as a sort of barrier or like a spike would in other games.

Introducing merging, the current main mechanic of the game! You can pick up enemies and merge them into your slime-self, up to 3-5 enemies at once, granting you new abilities

Heavily being worked on but I feel like this'll make the game a lot less boring

Definitely gonna post a bunch of concept art during times where I can't work on games, so here's some for Flatpormer !! The meteor that starts off the whole adventure

Unlockable Costumes! You start out with 4 but can unlock others through completing levels and challenges. Some costumes are only visual, but a lot of them have unique powers and buffs to improve level times. All costumes have unique animations ot them.

Have a good Boi

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!