Game
FNaS: Sonic's Speedy Custom Night [Unofficial]
15 days ago

Description rewrite!

Most paragraphs have been rewritten as well as the Progress section having numbers instead of percentages.

This makes it easier for me to keep track of, and hopefully for you all to see how finished the game actually is!


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let's start impostoring some mods

Finally... SSCN alpha 5.0.0 is done...

Clone Mario is coded, yeah.

And here's the changelog as promised.

Oh yeah, one last thing I should mention regarding the mandates!

This character is NOT Sonny. I know they look alike, but he was never intended to be Sonny.

He's just a small Clone Sonic I drew that ended up becoming somewhat of a mascot.

forgive the random thumbnail and banner changes, I've been messing around with the overlay layers and wanted to see how they look on the page itself.

I think they're at a place I'm happy with now.

Clone Sonic's new jumpscare is finally finished!

And it only took 3 months. That's roughly 8 weeks longer than last time!

In seriousness, I did take a break in the middle of it. But it came out really well!

Anyway, here's a little preview of it.

and now... the updated toys.

#fnas #fivenightsatsonics

so, here's a couple mockups I made for revamping the menu and in-game ui.

What do we think?

The banner has been updated with Luiginette's new look!

(Also with the old one for comparison)

i dont think i have enough memory in the memory card guys

(not explaining what this actually is)