Game
COLORCAST free
9 years ago

Design evolution (V)


Welcome to the last edition of the series. After our days in Gamelab 2015 and Gamepolis 2015, several artists gave us tips about how to improve the game’s visuals. Some of the comments were contradictory, but all of them agreed on we needed improve the colors, make them unique to distinguish better the color scheme, tonality & shadows of the smart boxes needed a unification too.

The tools that we used to resolve these issues were:

  • Paletton helped us to save a lot of time.

  • Coolors helpful too but we used it less than paletton.

5d0b38a6d8537.jpg

We hope you enjoyed our Design Evolution series of COLORCAST free. Whether this can be helpful for you or just for entertainment, thanks for reading!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Got some fun collectibles in our game, Path of Kami!