Game
Viral!
9 years ago

Design Process


So pretty much the idea for this comes as we tossed around ideas based on the name of the Jam which is a little abstract by itself. Starting at around 9am GMT we slowly dialled in the base mechanic of a physics driven system that requires orbiting and object to gain speed before sling shotting to the next object. This process took around 2 hours to get to this stage.

After that it was a case of take our idea and in typical Devils Inc Studio fashion make it as twisted as we could go and planets became cells and a ship became Peter Virus.



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