Ok, as i promised, here's some things i can tell about what i'm doing right now.
If you have questions about Dingspy's Papyrus Encounter, uhh. Yeah, i saw it. I don't think it's bad. It's actually very well done. But, for Papyrus Encounter, in my opinion, it should be more dramatic. He's take looks a bit scary to me :|
But, regardless, let me tell some information about my game that's gonna be released on 30 DECEMBER!
There's not gonna be "teleport" mechanic
It's not gonna be a "turn based" game. It's gonna be "survival" game
Total playthrough time will be 5:43 minutes. Like, song is about 5:43, so, survival game will be around that time, i guess. And do not worry, the "boring" part is skippable
It's gonna be a bit hard, actually. You have only 1HP, and Papyrus will try he's best to knock you down. But, fairly. So, it's more like, memorize game.
There will be a checkpoint at the half of the game. So, it would be less stressful to play. And do not worry, there will be "DEBUG MODE" so you can remember stuff and dodge it than like a pro.
Despite my other old game "Undertale Battle Simulator Super HD" was made in "high screen resolution", Papyrus Encounter is made in "classic" squere resolution.
I hope i won't be lazy and draw normal "memory" pictures.
So, i think, that's all for this day.
I'll also redo thumbnail of the game. Cuz, it's actually not Undertale: Thanatos Papyrus Encounter. I suppose, it's more DustTrust: Papyrus Encounter.
Yeah, i see you on 30 December! When the game release!
Have a nice day!
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