Game
HOW AM I MAKING A GAME WITH UNITY?

7 years ago

[DEV. 0.1]


Character Prefab​

		
			Library Serializable Script to have informations about each evolution(Id, name, Sprite for now)​

Instances Script to get all Prefabs I need in the game

Ligne Code to check if two ID are the same I can merge them.

When 2 characters are merged I add a new Character Prefab at the position where I merged the characters with an ID +1.

I made the function to call a new Sprite from his ID.
		
	

This function looks like it:

public void ChangeSkin()
{
transform.GetChild(0).GetComponent<SpriteRenderer>().sprite = Script_Character_Library.Mine.Library[ID].Skin;
}



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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).