Game
Beat Breakers
9 years ago

Dev Blog Week 2


Hi! I’m Nick LaPlante, and this is the second weekly dev blog from SendPie Studios. For a long time, I was Beat Breakers only dedicated artist. I am happy to announce Adam Christie is our newest team member and artist. At the beginning of this sprint we hired Adam to help us during the final push to release. With our art team doubling in size we are now able to accomplish some of our stretch goals. Today I am going to talk about what those goals are and when you can expect to see some more art previews.

Over the past year all our screenshots have had a large expanse of space in the background of the battle stage. We always felt this space would have been better filled with some more voxels to match our stage and dancers. We also wanted to make use of this space to help tell the story of Beat Breakers. I was never able to get around to working on the background unfortunately. Thankfully, with Adam on board the background is finally getting the love it deserves.

Being an intergalactic game show we will needs camera’s, lights, arena seating for the audience, and much more. This past week we tweeted (#BeatBreakersDev) a few teaser images of the models for the background. Including a stage add on and a shiny new stage light. Adam is sitting right next to me as I type this working on the audience seating.

We plan on releasing another round of screen shots this week showing more of the models for the background. Looking a little into the future we will release full screen shots and gifs of our second character in a few weeks’ time. That’s all from the art team for now, Thanks for reading!



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