Game
Apocalypse Miner

8 years ago

Dev Day 3 - Wrapping up, and thoughts


Phew. That was…. much closer than I wanted it to be.

I had a ton of fun working on this. For my first game jam, I think I did well! I thought I’d take this log to just write out some of my thoughts.

First - 72 hours is much shorter than it sounds. Goodness. When I first planned the game out, I thought I would have extra time to add all sorts of little things, when in fact I ended up having to cut out a lot of stuff I wanted to add.

Second - I am….. Really, really bad at reigning myself in ^^; There were several times when I was working on some extra-detailed thing, or planning another thing to implement, only to realize that oh yeah, this isn’t even actually a game yet. Pretty much all day today was spent playing catchup, trying to polish and/or finish any base systems rather than aimlessly tacking on various ideas.

Third - I actually really ended up liking the concept I came up with! I’m not sure if it’s something I’ll continue working on, but it gave me some ideas for brainstorming, for sure. I also learned many much more efficient ways to do a lot of things programming and art wise which will definitely come in handy for future projects.

Lastly… Although I like the concept, I am a little disappointed with the actual scope of the game. I feel like it ended up as a pre-alpha of a much larger game rather than a finished small one. I definitely planned too large right from the start.

Overall, I had a great time doing this challenge, even with all the accompanying burnout, and I would totally do it again! I hope you guys end up enjoying the game, thanks for reading! :)



5 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Regional Bulbasaur. #Pokemon

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901