Game
SCP: SECURITY SHIFT

26 days ago

DEV LOG-1: "Better late then never"


First dev log in a while far from the first initial development started on this game but better late then ever right? Anyways lets start this off!

First I would like to introduce one of the new animations for the new gun system going to be added just before official game launch. But future additions aside lets talk about the already added stuff into the game.

Added/Complete
- SUBLEVEL-03 map complete!
- Sublevel-02 map complete
- Sprite overhaul
- Sublevel ambience
-

Work in progress/Bug fixing
- SFX
- New player animations
- SCP-008 AI and scripted events
-

Major Bugs
- Bullets not having individual light attached
- SCP-008 AI pathfinding problems (Stopping half way when chasing player)

Conclusion:
I know you might be worried for seeing that the game still has a lot to go through but I always tell the truth to people who support me and follow my work since I don't want this game to come out like Cyberpunk when it was first released. But I am still working hard on the game...

See you next time, and hope you live happy life

-Axo3773



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Next up

SCP-008 instances.

Might be adding him to Multiplayer sometime next year when I start working on that after the Alpha release

Hello, I am sorry for the delay in game updates and eventual Late Alpha Release. This is due to Development schedules and school since I have little time to develop and work on SCP: Security Shift. To read more information please read the Article. VVV

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