I’m Am Proud To Announce Development Of BloodShed Will Now Start From Today Foward. The Estimated Development Time Will Be 2-3 Years, So Be Patient. I Am Also Exited To Announce We Will Be Using Unity3D Instead Of Cryengine, As I Feel It Holds More Power For The Game I Invision To Create. Another Big Change Is We Will Be Changing From Realistic, To Low Poly Textures To give The Game A More Live Feel, Though Promise The Effects And Details Will Still Be There.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Demonstration of the spells and their effects :)!
Showing off player 2 😎
What do you think?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!
Made my first ever animation.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I made a small jungle house.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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