I’m Am Proud To Announce Development Of BloodShed Will Now Start From Today Foward. The Estimated Development Time Will Be 2-3 Years, So Be Patient. I Am Also Exited To Announce We Will Be Using Unity3D Instead Of Cryengine, As I Feel It Holds More Power For The Game I Invision To Create. Another Big Change Is We Will Be Changing From Realistic, To Low Poly Textures To give The Game A More Live Feel, Though Promise The Effects And Details Will Still Be There.
Next up
Bandana Dee the Dream Friend
We are under attack!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I worked so hard to get all four of them to the end safely, but then...
Regional Bulbasaur. #Pokemon
Some Shadow boss fight gameplay 👾
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
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