Game
The Fall of Aether Station
3 years ago

Dev Log 1: Initiate

Hello Everyone!

Welcome to the work in progress "Safe Space" it's a working title since names are hard but the progress I have made so far is pretty good. Follow for updates on the game here, I plan on making regular updates here.




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Game Concept Reveal!!

Balancing is hard... so I've started using spreadsheets

Feature Addition:

I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game

a few in game screenshots

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.