Game
Sonic's Heroic Museum: SHPP's Grand Finale

1 year ago

Dev Log 2


Since it's Sonic's Special Day and also since I haven't uploaded anything in about 2 months, I'll share a bit more progress I've accumulated on development!

Progress

I was slightly motivated for a while but felt like I could barely keep on going, but after SOTM released, I got my spark back and I can say I've made good progress!

Sonic's Heroic Museum SHPP's Classical Finale

Gameplay: 85%~

AI: 50%

Art: 45%

Story: 65%~

As you see above, there are some slight improvements to the office that were made, and new changes might be made in the future. Here are two camera screenshots:

screenshot_2025-06-23_111923.png
screenshot_2025-06-23_112101.png

Also I apologize for promising to be more frequent with these devlogs yet take so long in between, I hope with my current motive that it'll be more frequent. Also due to the progress I've made, I might be able to release a demo within the next 3 weeks No promises though.

With all that said, this'll conclude my 2nd devlog. Have a nice day/night, and HAPPY BIRTHDAY SONIC!



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#SonicCharacter I know this is a very generic take, but Sonic, Tails, Shadow, Omega, and Eggman I couldn't choose 1

It was never quite the way he wanted him, therefore it has been suspended in here. Under no circumstances should anyone mess with the controls...or something like that

Welp it has officially been beaten by 2 of the beta testers after a slight nerf to some stuff so the demo will be dropping today or tomorrow!

Come out and play!

Testing phase has begun

70's bonnie

Small Sneak at Rerouting the Power rework

A new look for the Museum Entrance! (First is new, 2nd is old)

Beloved entertainment venue rises from the dead, boasting new name: "Dator's Rock 'n' Rave"!

(circa. July, 1991)

No tester has beaten the max mode except me