Even though major development for the game has been shut down for the moment until I can get a new modeler and other things for the game, development of ideas for the game are still going. Recently I have noticed that the game’s old concept was just a collect and escape style game so I have changed the concept a bit to make it more original. Namely I have been playing with the concept of the player having to solve puzzles in order to collect certain items in the game (these puzzles will be designed to reflect the game’s horror themes). Thank you so much for your patience!
Ultimate Terror Productions
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Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Update 2.627
New challenges & new effects!
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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