anyway's I started making some progress with some render test like with paper. If you are wondering how I did this in Turbowarp, this is called raycasting I've been experimenting with 3d games for a long time but I wanted that retro feeling so I searched up in the internet on how to make 3d games on scratch (Turbowarp is a modified version of scratch it's a lot better than scratch) so I first started with a map, then I moved on and created my player and sense. After a few hour's of that I created my Render, Then I was kinda done I wanted to push the limits of Turbowarp (It doesn't have one but I don't care) so I created a test paper when sense is touching a block (paper sense) it show's what you see in the picture. That's all I have been doing it's on it's prototype stage so I don't think I will be releasing this game soon.
Next up
The walten files
HMMM I wander what this means?...
Game play screenshots ;)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Coming 6/5/21
My fellow Gamejolt friends, if y'all enjoyed the game if you could leave a review on steam that would be SUPER appreciated. Steam does not consider my game to be a "game" because it doesn't bring them any revenue (because its free) https://store.steampowered.com/app/3332460/My_Slime_Garden/
find the hidden message
What a great day to be a police officer!
7/12/21 see you soon we both are coming.... -Fredbear :)












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