Game
WotB Hack n Slash Platformer Game
8 years ago

Dev Notes On Progress January 24th 2017


So far this new strategy of only working on game dev for 2 hours per any one night and only doing it 2 or 3 nights per week is working very well.

I used to strive to get in 10 (and sometimes strived to even hit 15) hours per week on game dev and it ended up causing some major burnout. Dropping back to about 5 hours per week is allowing me to make excellent progress without there being any feeling of rushing like a maniac or other stress. That’s a great thing! :)

The player character now has..

  • Idle

  • Attacking while Idle (or walking but walking is stopped)

  • Walking

  • Jumping

  • Attacking while Jumping

  • Falling

  • Attacking while Falling

  • Ducking

  • Attacking while Ducking

  • Dash Attack

  • Ground Smash Attack



0 comments

Loading...

Next up

Added Ground Smash Attack

3rd GIF of Enemy #1 General Behavior & Combat

Enemy #1 Combat & General Behavior Is Nearly Complete!

2nd GIF of Enemy #1 General Behavior & Combat

Added Attack while in air, Ducking and Ducking attack

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Strange Umbrella

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.