Game
WotB Hack n Slash Platformer Game
9 years ago

Dev Notes On Progress January 24th 2017


So far this new strategy of only working on game dev for 2 hours per any one night and only doing it 2 or 3 nights per week is working very well.

I used to strive to get in 10 (and sometimes strived to even hit 15) hours per week on game dev and it ended up causing some major burnout. Dropping back to about 5 hours per week is allowing me to make excellent progress without there being any feeling of rushing like a maniac or other stress. That’s a great thing! :)

The player character now has..

  • Idle

  • Attacking while Idle (or walking but walking is stopped)

  • Walking

  • Jumping

  • Attacking while Jumping

  • Falling

  • Attacking while Falling

  • Ducking

  • Attacking while Ducking

  • Dash Attack

  • Ground Smash Attack



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2nd GIF of Enemy #1 General Behavior & Combat

Added Ground Smash Attack

3rd GIF of Enemy #1 General Behavior & Combat

Added Attack while in air, Ducking and Ducking attack

Enemy #1 Combat & General Behavior Is Nearly Complete!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…