Game
A Child's Past 5 : The Final Chapter
8 years ago

Dev Update 02


Hey guys,

It’s been a couple weeks since the last text devlog and I think I’m ready to give ya’ll another progress update. So I’ve nearly completed “day” shift, all I need to do is program this games “phone calls” which will not take long. I also just started modeling and programming the “night shift” which is going smoothly and I have managed to squash out any bugs I have found so far.

I have also updated the description with a more improved story;

It’s been decades since the tragedies at Jerry’s Diner and the mysterious disappearance of the owner’s youngest son. You find yourself working around the clock at both a robotics company and a restaurant. Both of which will help you unwind the mysteries of the murders that took place so long ago.

So here is the estimated percentages as of now;

Gameplay - 60%
Models - 75%
Sounds - 50%



0 comments

Loading...

Next up

New teaser for the game

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Runestones: from concept to in-game model🗿

Family band complete!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)