I feel that a story is necessary for any game, the story doesn’t have to be complex , like the Metal Gear series. Instead I have opted for a simple story that just explains why the player is there and what is going on in the world around them. It isn’t much but it is a start, I also have pondered doing special stages or secret levels, but now the question is how do I go about implementing them?
I have yet to figure this out but I will keep you updated
Next up
Its Back!!
Its a new character
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Another house i made long time ago.
The whole squad is here!
Interested? Follow me!
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?
Made my first ever animation.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
0 comments