Game
Final Hours
7 years ago

Dev Update #2


I’ve started using occlusion culling which only renders objects in front of the camera which should boost performance a little

5d0a1103caba9.gif

And I added a cool little transition when Sage takes over Bonnie
(work in progress)

5d0a1108623ab.gif

I also want to add voice lines to parts of the game that seem a little too quiet. (mainly just one level.)



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