Version 1.0.1 is here with some fixes:
Fixed a game breaking Bug, wich occured when you killed the next-to-be selected Unit.
This should now not occur now, instead, as a workaround, the first unit in the active team gets selected, even when it has completed its turn (Select others to play on)
Next up
MafCOM Battle
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Finished work on the emotions of a new character for the tank universe
An infected room from the second part of Cybel ! Are you up for some cleansing?
Cash Banooca
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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