Ajout d’un nouveau moyen de transport mais je vous garde la surprise.
Ajout d’un nouveau shader d’eau, elle est maintenant plus sympa a la vue.
La visée FPS à complètement changée et est désormais fonctionnelle :) (Malheureusement j’ai du me séparer d’un système de Caméra embarquée à la steep que j’avais intégré, ça collais pas avec le fait de viser avec une arme).
Nouveau personnage principale
Ajout des animations de straff et de course pour la visée (déplacements sur le coté)
Ajout d’une nouvelle arme, le Remington
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Terraria










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