Game
Halo: Spartan 117
11 years ago

Developers blog #2


yay ! Im coming closer to our first goal: letting all the weapons work. I managed to fix picking up of weapons and I am reworking the GUI of the game. also the ai works just fine now so I can focus on another part of the game. the animations !

  • Tim, spartan 117 developer



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Dessert 1

Some news about Alpha 0.2 Hey guys ! So it has been a lon time since we last posted about the game… but we are still working on it :D dont worry ! We are currently very bussy making the singelplayer and improving the GUI system here is a screenshot

Yes, We are still working on it :D Yes guys we are still working on the alpha 0.2 Don’t worry :D here is a picture :)

New Warthog model So we got our hands on the halo 2 anniversary warthog model ! that means we will have a higher resolution model available in game !

Graphic update ! So I finaly figured out how to make HD textures and how to get the best graphics for alpha 0.1 :D here is a screenshot:

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).