Game
Pokémon Light Beam & Dark Pulse
9 years ago

Development


Hey folks.
So I posted this game about a year ago and have been working on it for awhile now, recently; this project has been put onto the back burner a little bit but I decided to give it more attention then I have previously. This is a passion project of mine so expect progress to be slow as I have more important things to do, however I have made some progress on the game that I am excited to share, expect a playable demo soon.

Thanks everyone.



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So

i may or may not make an full art of some person or i may just leave this like that-

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Levels' maps.

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)