Game
Falanster City 3D ( a browser-based GTA clone, and urban environment rendering engine)
9 years ago

Development is going on


I just wanted to reassure those who are interested in the evolution of this product, that it is going on.
I just needed some time because in order to ease the development of the terrain-module, I need a menu-system to be there to trigger events to test this or that, and to familiarize a bit with advanced array-operations in JavaScript. And as a menu-system needs a lot of that stuff, it’s good for me to finish the menu-system first.

Another thing is that a complete menu-handling module is needed also for my upcoming mini-game, which will have it’s charm too. There’s plenty of very well-made stuff here on Game Jolt, so I sure don’t want to deliver random crap.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.