Alright, I have made a to-do list(in the image gallery) and it will be updated everytime any progress(no matter how small) has gone in the game. At the moment it’s gonna be slow but once I finish school for the year I’ll be going crazy with this.
Keep in mind that I have other things to do like animation, music, backgrounds and stuff like that(I’m doing this my self unless I find a friend that can do this/help me out with this stuff for me) but at the moment that is not a 100% priority because I want to focus on the muscles and bones of the game. Because of this, I’ll declare that the game is in it’s alpha stage.
1. ALPHA --> Mechanics are in development and are the #1 priority. Alpha Builds will be uploaded for every COMPLETE mechanic. If I forget, I'll post it along with another new COMPLETE mechanic.
2. BETA --> Minor Mechanics are in development and the aesthetics are being implemented and are #1 priority. This is where the demo will be released. I may upload a build or two but that's it.
3. COMPLETE GAME --> Everything is done and I'll upload the game in it's full glory. If there are any bugs IN GAME I'll fix them and upload a bug fix update. I DO NOT PLAN TO SELL THE GAME. I might make it that you can name your price as a form of a donation but I have no immediate need since the engine I'm using is open source so there is a high possibility that I'll just posted and people could just download it without a sweat.
So that’s all for now. I’ll post the To-Do diagram here for convenience.
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