Game
Projekt: RED
9 years ago

Development Log 6/19/2017


Continuing from the previous Devlog from 6/16/2017…

I updated Godot to Godot 2.1.3 and it ended up screwing up the mouse stuff so I can’t click and drag/teleport the test object anymore…..
$h!t, I knew that updating the engine midway through development would cause problems! It did the same thing when I was making the game in Unity before I switched to Godot. I updated the engine and the walking just didn’t work anymore! And since I have trouble with coding in C#(it’s French to me meaning that it’s super weird and I can’t make proper patterns) I have to get a buddy to help me through Skype which lags everything on my computer(I leave a lot of programs and tabs open) I quit Unity. At least Godot has a simple coding language so I’M NOT GIVING UP JUST YET!!!



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Just a Pico sprite

Alone Together....

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Explosive domino effect

New Teasers!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.