Game
Projekt: RED
8 years ago

Development Log 6/29/2017


A Quick Little Update

Alright, I fixed the problem of the object that I’m testing the interaction mechanic HALFWAY. I figured out how to get it to follow the mouse when the player left clicks (All I had to do is to make a brand new script. Thankfully it wasn’t too big) BUT!!! I haven’t figured out how to get it to detect the mouse if the mouse is hovering over it. I figured out a solution which is having different parts of the object to interact with the main part of the object(which is the one that has the script for the entire object) but it does jacksh*t so I’ll need to figure that part out :/
Ah, the process of solo game development: You’re on your own.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Have a good Boi

Showing off player 2 😎

What do you think?

brung back my old oc plus a new one

...they don`t have names yet tho

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I did this on my 3DS ^^ #Kirby

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Daldos Gameplay