Game
Projekt: RED
9 years ago

Development Log 6/29/2017


A Quick Little Update

Alright, I fixed the problem of the object that I’m testing the interaction mechanic HALFWAY. I figured out how to get it to follow the mouse when the player left clicks (All I had to do is to make a brand new script. Thankfully it wasn’t too big) BUT!!! I haven’t figured out how to get it to detect the mouse if the mouse is hovering over it. I figured out a solution which is having different parts of the object to interact with the main part of the object(which is the one that has the script for the entire object) but it does jacksh*t so I’ll need to figure that part out :/
Ah, the process of solo game development: You’re on your own.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

Only true badasses may pass! #conceptart #art #gamedesign

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Annie of the stars

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart