Game
Projekt: RED
9 years ago

Development Log 6/29/2017


A Quick Little Update

Alright, I fixed the problem of the object that I’m testing the interaction mechanic HALFWAY. I figured out how to get it to follow the mouse when the player left clicks (All I had to do is to make a brand new script. Thankfully it wasn’t too big) BUT!!! I haven’t figured out how to get it to detect the mouse if the mouse is hovering over it. I figured out a solution which is having different parts of the object to interact with the main part of the object(which is the one that has the script for the entire object) but it does jacksh*t so I’ll need to figure that part out :/
Ah, the process of solo game development: You’re on your own.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Sonic and Shadow as Pokémons. #Fakemon

:] me sigue sin gustar

:] I still don't like it

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669