Game
Projekt: RED
9 years ago

Development Log 6/29/2017


A Quick Little Update

Alright, I fixed the problem of the object that I’m testing the interaction mechanic HALFWAY. I figured out how to get it to follow the mouse when the player left clicks (All I had to do is to make a brand new script. Thankfully it wasn’t too big) BUT!!! I haven’t figured out how to get it to detect the mouse if the mouse is hovering over it. I figured out a solution which is having different parts of the object to interact with the main part of the object(which is the one that has the script for the entire object) but it does jacksh*t so I’ll need to figure that part out :/
Ah, the process of solo game development: You’re on your own.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Annie of the stars

Subscribe to technoblade

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.