Game
Lucou: Tome of the Reborn
9 years ago

Development on hiatus


So at this point we are definitely not going to hit that late 2017 mark for the demo. A lot of personal things have been going on, including but not limited to a couple of us moving. Additionally, as good as they look for the aesthetic, I feel the models, rigs, and animations feel a bit sloppy and amateurish so I’m going to take some time to more or less re-learn Blender to hopefully make the models look a bit more professional.
Development should resume before the end of the year.
—Fia



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Said image that isn't showing up in that last post.

Title Screen

Test Level

Somewhat of an update

Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Shuiro Haname. #Commission

Commission for @ShuHaname

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)