So at this point we are definitely not going to hit that late 2017 mark for the demo. A lot of personal things have been going on, including but not limited to a couple of us moving. Additionally, as good as they look for the aesthetic, I feel the models, rigs, and animations feel a bit sloppy and amateurish so I’m going to take some time to more or less re-learn Blender to hopefully make the models look a bit more professional.
Development should resume before the end of the year.
—Fia
Next up
Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.
Said image that isn't showing up in that last post.
SONIC CALAMITY CAST ANNOUNCEMENT----------
After months of writing and putting this all together, I am proud to announce Calamity's voice cast.
Somewhat of an update
Title Screen
Test Level
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
Have a good Boi
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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